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Blu battle sprite

Mondex #126 · The Jellyfish Dokimon

Blu

WaterFairy

  • Stage 1 of 3
  • Wild — 2 areas

Blu is a carefree Dokimon that weighs almost nothing and is nearly invisible in the water. Due to this, finding one is extremely rare.

Jump to: Stats · Type defenses · Evolution · Forms · Moves · Where to find

Blu base stats

Health
40
Attack
10
Defense
30
Mgk. Atk
70
Mgk. Def
60
Speed
55
Base stat total
265

A base stat total of 265 puts it in the bottom quarter of all 144. Its strongest stat is Mgk. Atk at 70 (below the median for that stat) and its weakest is Attack at 10.

Blu type defenses

How much damage Blu takes, by attacking element (both types multiplied) — full table on the type chart.

Weak to

  • Grass2×
  • Electric2×
  • Light2×
  • Poison2×
  • Ghost2×

Resists

  • Fire¼×
  • Dark½×
  • Fighting½×
  • Dragon½×
  • Fairy½×
  • Ice½×

Best counters to Blu

  • Draeking (Dragon/Ghost) — Ghost attacks hit Blu for 2×
  • Hexabelle (Ghost/Fairy) — Ghost attacks hit Blu for 2×
  • Ohm (Electric/Fairy) — Electric attacks hit Blu for 2×
  • X-Koboma (Fire/Ghost) — Ghost attacks hit Blu for 2×
  • Sylvaguard (Grass/Flying) — Grass attacks hit Blu for 2×

Blu evolution

Blu evolves into Milli at level 20. The line finishes as Millian at 550 base stat total, 285 above Blu's 265.

Evolution fires on a level-up earned in battle once the Dokimon is at its evolution level or higher. A level reached with crystals does not trigger it — the next level gained in battle will — and pressing back during the evolution animation cancels it for that time only.

Compare every family's levels and stat jumps on the evolution calculator.

Blu forms & rarity

Every Blu obtained has a 1-in-777 chance of being one of seven unique palettes — the roll is read straight from the game's capture code, and all seven are equally likely. The bound palette is never rolled: story events and certain Ranger battles set it directly.

  • Default
  • Unique 1
  • Unique 2
  • Unique 3
  • Unique 4
  • Unique 5
  • Unique 6
  • Unique 7
  • Bound

Moves Blu learns by level

LvMoveElementCat.PowAccPP
1Peek-a-booFairyMagic40100%30
1Charm CircleFairySupport——20
3Sea SaltsWaterMagic4085%15
5Wisp LanternFairyMagic45100%25
7High TideWaterSupport—100%30
9Prism BoltLightMagic45100%25
11Splash BashWaterPhysical45100%25
13Wisp FlameFireMagic45100%25
15AlarmLightSupport—100%40
18Simple SpellFairyMagic50100%30
21Tide CallWaterMagic50100%20
24HauntGhostMagic6090%20
27PurifyLightSupport——40
30Rain RushWaterPhysical7095%10
33Moonlit WaltzFairyMagic7595%20
36SharpenLightSupport——30
39Abyssal PullWaterMagic8090%15
42Sweet SongFairyMagic80100%15
44StarfallLightMagic8090%25
46ProtectLightSupport—100%15
48PermafrostIceMagic8090%15
51Still WatersWaterMagic8590%10
54Dragon FireDragonMagic11085%10

Where to find Blu in Dokimon Quest

AreaLevelsEncounter rate
Darkshawl Peak29–3311.8%
Fairy Island30–3811.1%