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X-Koboma battle sprite

Mondex #112 · The Undead Dokimon

X-Koboma

FireGhost

  • Stage 3 of 3
  • Wild — 1 area

In a burst of legendary fire, the mech suit can't keep up and disintegrates. Thus, X-Koboma emerges as a skeleton of flames tamed only by sheer will.

Jump to: Stats · Type defenses · Evolution · Forms · Moves · Where to find

X-Koboma base stats

Health
100
Attack
60
Defense
70
Mgk. Atk
140
Mgk. Def
110
Speed
120
Base stat total
600

A base stat total of 600 puts it in the top 10% of all 144. Its strongest stat is Mgk. Atk at 140 (in the top 10% of all 144 for that stat) and its weakest is Attack at 60.

X-Koboma type defenses

How much damage X-Koboma takes, by attacking element (both types multiplied) — full table on the type chart.

Weak to

  • Water2×
  • Dark2×
  • Fairy2×
  • Ghost2×

Resists

  • Grass½×
  • Fighting0×
  • Ice¼×

Best counters to X-Koboma

  • Midnight (Dragon/Dark) — Dark attacks hit X-Koboma for 2×
  • Draeking (Dragon/Ghost) — Ghost attacks hit X-Koboma for 2×
  • Duskalina (Dark/Fairy) — Dark attacks hit X-Koboma for 2×
  • Hexabelle (Ghost/Fairy) — Fairy attacks hit X-Koboma for 2×
  • Ohm (Electric/Fairy) — Fairy attacks hit X-Koboma for 2×

X-Koboma evolution

X-Koboma is the family's final form at 600 base stat total — up 320 from T-Kob's 280. It does not evolve further.

Evolution fires on a level-up earned in battle once the Dokimon is at its evolution level or higher. A level reached with crystals does not trigger it — the next level gained in battle will — and pressing back during the evolution animation cancels it for that time only.

Compare every family's levels and stat jumps on the evolution calculator.

X-Koboma forms & rarity

Every X-Koboma obtained has a 1-in-777 chance of being one of seven unique palettes — the roll is read straight from the game's capture code, and all seven are equally likely. The bound palette is never rolled: story events and certain Ranger battles set it directly.

  • Default
  • Unique 1
  • Unique 2
  • Unique 3
  • Unique 4
  • Unique 5
  • Unique 6
  • Unique 7
  • Bound

Moves X-Koboma learns by level

LvMoveElementCat.PowAccPP
1SizzleFireMagic25100%40
1Grave ChillGhostSupport—100%25
3EnvelopGhostMagic4095%25
5Shadow RendGhostSupport—100%15
7Ink SprayPoisonMagic4095%30
9Wisp FlameFireMagic45100%25
11Heat HazeFireSupport——20
13Simple SpellFairyMagic50100%30
15HailstoneIceMagic5095%25
18StokeFireSupport——20
21HauntGhostMagic6090%20
24Wailing VeilGhostMagic6095%20
26OverclockSignatureElectricSupport——20
27Iron CurlLightSupport—100%40
30IgniteFireMagic60100%20
33GlimmerLightSupport——30
36Dragon GreedDragonMagic6090%15
38Charge CannonSignatureElectricMagic8590%15
39Soul DrainGhostMagic7085%5
42Smoke BombLightSupport——25
44Cinder FangFirePhysical70100%20
46FireballFireMagic7590%15
48Pep TalkLightSupport—70%15
50Empyrean FlameSignatureFireMagic12080%3
51Rocket BurstFirePhysical7585%15
54WildfireFireMagic120100%20

Where to find X-Koboma in Dokimon Quest

AreaLevelsEncounter rate
Gad'riel's Domain335.3%