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Hexabelle battle sprite

Mondex #118 · Spectral Sylph Dokimon

Hexabelle

GhostFairy

  • Stage 4 of 5
  • Evolves from Duskalina

Hexabelle is a whimsical being, twirling through the ether with a trail of spectral dust. It is said to be the guardian of lost souls, guiding them with its ethereal light.

Jump to: Stats · Type defenses · Evolution · Forms · Moves · Where to find

Hexabelle base stats

Health
70
Attack
21
Defense
56
Mgk. Atk
177
Mgk. Def
110
Speed
176
Base stat total
610

A base stat total of 610 puts it in the top 10% of all 144. Its strongest stat is Mgk. Atk at 177 (in the top 10% of all 144 for that stat) and its weakest is Attack at 21.

Hexabelle type defenses

How much damage Hexabelle takes, by attacking element (both types multiplied) — full table on the type chart.

Weak to

  • Light2×
  • Poison2×
  • Ghost4×

Resists

  • Fire½×
  • Dark½×
  • Fighting0×
  • Dragon½×
  • Fairy½×
  • Ice½×

Best counters to Hexabelle

  • Draeking (Dragon/Ghost) — Ghost attacks hit Hexabelle for 4×
  • X-Koboma (Fire/Ghost) — Ghost attacks hit Hexabelle for 4×
  • Dartarget (Dark/Ghost) — Ghost attacks hit Hexabelle for 4×
  • Punchbox (Ghost/Fighting) — Ghost attacks hit Hexabelle for 4×
  • Umbralancer (Ghost/Light) — Ghost attacks hit Hexabelle for 4×

Hexabelle evolution

Hexabelle evolves into Ohm at level 44. The line finishes as Ohm at 610 base stat total, 0 above Hexabelle's 610.

Evolution fires on a level-up earned in battle once the Dokimon is at its evolution level or higher. A level reached with crystals does not trigger it — the next level gained in battle will — and pressing back during the evolution animation cancels it for that time only.

Compare every family's levels and stat jumps on the evolution calculator.

Hexabelle forms & rarity

Every Hexabelle obtained has a 1-in-777 chance of being one of seven unique palettes — the roll is read straight from the game's capture code, and all seven are equally likely. The bound palette is never rolled: story events and certain Ranger battles set it directly.

  • Default
  • Unique 1
  • Unique 2
  • Unique 3
  • Unique 4
  • Unique 5
  • Unique 6
  • Unique 7
  • Bound

Moves Hexabelle learns by level

LvMoveElementCat.PowAccPP
1Peek-a-booFairyMagic40100%30
1Charm CircleFairySupport——20
3EnvelopGhostMagic4095%25
5Wisp LanternFairyMagic45100%25
7Grave ChillGhostSupport—100%25
9Simple SpellFairyMagic50100%30
11LightningElectricMagic5095%40
13HauntGhostMagic6090%20
15Shadow RendGhostSupport—100%15
18Wailing VeilGhostMagic6095%20
21Soul DrainGhostMagic7085%5
24Grave GraspGhostPhysical70100%20
27Iron CurlLightSupport—100%40
30Seed SlingGrassMagic7085%15
33Moonlit WaltzFairyMagic7595%20
36GlimmerLightSupport——30
38CycloneSignatureFlyingMagic8585%10
39Siren ScreechGhostMagic8090%15
42Sweet SongFairyMagic80100%15
44Hades FistGhostPhysical8090%15
46ProtectLightSupport—100%15
48Abyssal PullWaterMagic8090%15
51Void LashDarkMagic8590%15
54RadianceLightMagic10085%10

Where to find Hexabelle in Dokimon Quest

Hexabelle does not appear in the extracted wild encounter tables. It is normally obtained another way — by evolving Duskalina, as a gift or story reward, or from a Ranger battle.