Dokimon Quest trades work by exchanging text codes. This tool decodes a code in your browser and shows exactly what is inside — species, level, moves, and stat points —before you accept it in-game. Paste the code you were offered on the left; paste what you are giving on the right to compare the trade side by side. Nothing is uploaded or stored, and this page cannot generate or alter codes.
How it works
A trade code is the monster's data — species, level, moves, base and extra points, nickname, and original trainer — followed by an integrity checksum. The game rejects a code whose checksum does not match; this decoder still shows you the contents and tells you the game will reject it. Stat points outside the game's legal ranges (base 0–50, extra 0–200) are shown too, with a note that the game rerolls them randomly on import. Battle codes (DKMN1:) carry a full team of up to six and decode the same way.
