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Water elementMagic category

Abyssal Pull

WaterMagic80 Power90% Accuracy

Something deep and unlit takes hold of the enemy and drags. It may lower their speed.

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Abyssal Pull move data

ElementWater
CategoryMagic
Power80
Accuracy90%
PP15
TargetEnemy
Base power rank#2 of 4 Water Magic moves (ties share a rank)

Secondary effects

  • effectChance: 20%
  • enemy Speed stage: -1

What Abyssal Pull hits hard

The Water multiplier depends on the target's element. For two-element targets, multiply both values. See the full type chart.

DamageTarget elements
2×
FirePoison
1×
WaterDarkLightFlyingFightingDragonFairyGhost
½×
GrassElectricIce

Which Dokimon learn Abyssal Pull?

20 Dokimon learn this move by level-up. The level is the first listed level in this build; wild areas show recorded encounters only.

DokimonElementLearns atRecorded wild areas
LoctorusWaterLv. 42No wild encounter in this data
FlounderWaterFlyingLv. 48Route 03, Route 11, Route 12, Scarlet Sea, Pirate Ship, Route 14, The Deep Sea · more areas unresolved
BundustFairyLv. 46Route 04, Route 05, Route 06, Yugo Caves, ??? Town
TignispyreFireFairyLv. 51Yumeko's Domain
RattlerFireLv. 44Route 03, Rugged Ridge · more areas unresolved
KitsuLightLv. 30Route 04, Route 15 · more areas unresolved
AtlasDragonWaterLv. 33Route 03, Rugged Ridge · more areas unresolved
ToppaWaterLv. 36Route 11, Route 12, Scarlet Sea, Pirate Ship, Route 14, The Deep Sea · more areas unresolved
GumbaWaterPoisonLv. 44Route 06, Route 12, Scarlet Sea, Pirate Ship, Route 14, Wicked Woods, The Great Forest, The Deep Sea · more areas unresolved
ToxihopWaterPoisonLv. 48Route 06, Wicked Woods, The Great Forest
Mimi-toGrassWaterLv. 44Wild area unresolved
ShrooliaGrassPoisonLv. 54???, Wicked Woods, The Great Forest
FrostlaFlyingIceLv. 44Route 07
FrosslaGrassIceLv. 42Tenshou Tower, Route 14, Darkshawl Peak, Fairy Island, Icey Hot Cavern, The Deep Sea
HexabelleGhostFairyLv. 48No wild encounter in this data
BluWaterFairyLv. 39Darkshawl Peak, Fairy Island
MilliWaterFairyLv. 46Darkshawl Peak, Fairy Island
MillianWaterFairyLv. 44No wild encounter in this data
MagmaDragonFireLv. 36No wild encounter in this data
SluggorWaterPoisonLv. 39No wild encounter in this data

Abyssal Pull and nearby Water Magic moves

Up to six moves with the nearest base power are shown for comparison. This is not a damage or overall strength ranking; effects, accuracy, type multipliers and user stats also matter.

MovePowerAccuracyPP
Still Waters8590%10
Abyssal Pull8090%15
Tide Call50100%20
Sea Salts4085%15

Data and related pages

Move values, level-up lists and wild encounters are extracted from Steam build 2026-10-02. Browse all moves, compare elements on the type chart, or follow a learner above to its Dokimon entry and recorded areas.