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Magma battle sprite

Mondex #130 · Sub-Earth Dokimon

Magma

DragonFire

  • Stage 2 of 2
  • Evolves from Mag

With a body made of obsidian and flowing magma, Magma protects the intense sub-earth from unwanted guests.

Jump to: Stats · Type defenses · Evolution · Forms · Moves · Where to find

Magma base stats

Health
89
Attack
70
Defense
85
Mgk. Atk
145
Mgk. Def
120
Speed
120
Base stat total
629

A base stat total of 629 puts it in the top 10% of all 144. Its strongest stat is Mgk. Atk at 145 (in the top 10% of all 144 for that stat) and its weakest is Attack at 70.

Magma type defenses

How much damage Magma takes, by attacking element (both types multiplied) — full table on the type chart.

Weak to

  • Water2×
  • Dark2×
  • Dragon2×
  • Fairy4×

Resists

  • Grass½×
  • Light½×

Best counters to Magma

  • Duskalina (Dark/Fairy) — Fairy attacks hit Magma for 4×
  • Hexabelle (Ghost/Fairy) — Fairy attacks hit Magma for 4×
  • Ohm (Electric/Fairy) — Fairy attacks hit Magma for 4×
  • Kthuune (Fire/Fairy) — Fairy attacks hit Magma for 4×
  • Sindela (Grass/Fairy) — Fairy attacks hit Magma for 4×

Magma evolution

Magma is the family's final form at 629 base stat total — up 254 from Mag's 375. It does not evolve further.

Evolution fires on a level-up earned in battle once the Dokimon is at its evolution level or higher. A level reached with crystals does not trigger it — the next level gained in battle will — and pressing back during the evolution animation cancels it for that time only.

Compare every family's levels and stat jumps on the evolution calculator.

Magma forms & rarity

Every Magma obtained has a 1-in-777 chance of being one of seven unique palettes — the roll is read straight from the game's capture code, and all seven are equally likely. The bound palette is never rolled: story events and certain Ranger battles set it directly.

  • Default
  • Unique 1
  • Unique 2
  • Unique 3
  • Unique 4
  • Unique 5
  • Unique 6
  • Unique 7
  • Bound

Moves Magma learns by level

LvMoveElementCat.PowAccPP
1SizzleFireMagic25100%40
1Heat HazeFireSupport——20
3Wisp FlameFireMagic45100%25
5StokeFireSupport——20
7LightningElectricMagic5095%40
9HijinxDarkMagic5580%20
11Fierce GazeDragonSupport—100%15
13IgniteFireMagic60100%20
15Dragon GreedDragonMagic6090%15
18AlarmLightSupport—100%40
21Seed SlingGrassMagic7085%15
24FireballFireMagic7590%15
27Iron CurlLightSupport—100%40
30Scale RamDragonPhysical7595%20
33GlimmerLightSupport——30
36Abyssal PullWaterMagic8090%15
39Wyrm BreathDragonMagic8590%20
42SharpenLightSupport——30
44Talon FallDragonPhysical8590%15
46Dragon FireDragonMagic11085%10
48ProtectLightSupport—100%15
51WildfireFireMagic120100%20
54Hydra BlastDragonMagic12590%15

Where to find Magma in Dokimon Quest

Magma does not appear in the extracted wild encounter tables. It is normally obtained another way — by evolving Mag, as a gift or story reward, or from a Ranger battle.