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Polar battle sprite

Mondex #100 · 1 Hit KO Dokimon

Polar

IceFighting

  • Stage 2 of 2
  • Wild — 1 area

Polar Dokimon are an incredibly powerful Dokimon, therefore they are carefully tracked and bound with an iron ball to slow down their speed.

Jump to: Stats · Type defenses · Evolution · Forms · Moves · Where to find

Polar base stats

Health
88
Attack
104
Defense
70
Mgk. Atk
35
Mgk. Def
60
Speed
80
Base stat total
437

A base stat total of 437 puts it above the median. Its strongest stat is Attack at 104 (in the top 10% of all 144 for that stat) and its weakest is Mgk. Atk at 35.

Polar type defenses

How much damage Polar takes, by attacking element (both types multiplied) — full table on the type chart.

Weak to

  • Fire2×
  • Fighting2×

Resists

  • Grass½×
  • Water½×
  • Electric½×
  • Poison0×
  • Dragon½×
  • Ghost0×
  • Ice½×

Best counters to Polar

  • Magma (Dragon/Fire) — Fire attacks hit Polar for 2×
  • X-Koboma (Fire/Ghost) — Fire attacks hit Polar for 2×
  • Braveheart (Fire/Fighting) — Fire attacks hit Polar for 2×
  • Yan-Yaa Lii (Fire/Fighting) — Fire attacks hit Polar for 2×
  • Knyfagon (Fire/Flying) — Fire attacks hit Polar for 2×

Polar evolution

Polar is the family's final form at 437 base stat total — up 202 from Frostby's 235. It does not evolve further.

Evolution fires on a level-up earned in battle once the Dokimon is at its evolution level or higher. A level reached with crystals does not trigger it — the next level gained in battle will — and pressing back during the evolution animation cancels it for that time only.

Compare every family's levels and stat jumps on the evolution calculator.

Polar forms & rarity

Every Polar obtained has a 1-in-777 chance of being one of seven unique palettes — the roll is read straight from the game's capture code, and all seven are equally likely. The bound palette is never rolled: story events and certain Ranger battles set it directly.

  • Default
  • Unique 1
  • Unique 2
  • Unique 3
  • Unique 4
  • Unique 5
  • Unique 6
  • Unique 7
  • Bound

Moves Polar learns by level

LvMoveElementCat.PowAccPP
1Frozen ChainsIcePhysical20100%25
1MeditateFightingSupport——25
3Quick JabFightingPhysical40100%30
5Glacial EmbraceIceSupport——20
7Mighty MashFightingPhysical40100%40
9FrostbiteIcePhysical40100%20
11AlarmLightSupport—100%40
13Ice PickIcePhysical50100%20
15Glacier CrushIcePhysical60100%20
18Iron CurlLightSupport—100%40
21Combo HitFightingPhysical65100%20
24Double CrossFightingPhysical7590%15
27PurifyLightSupport——40
30Sharp ScaleDragonPhysical7590%15
33SharpenLightSupport——30
36Rocket BurstFirePhysical7585%15
39Blizzard RushIceMagic8095%20
40Anchor BashSignatureWaterPhysical7090%10
42Smoke BombLightSupport——25
44Hades FistGhostPhysical8090%15
46Heavy SwingFightingPhysical85100%20
48ProtectLightSupport—100%15
51Frost NovaIceMagic90100%20
54Heavy HeartFairyPhysical9090%20

Where to find Polar in Dokimon Quest

AreaLevelsEncounter rate
Route 0733–3920%