Combo Hit
FightingPhysical65 Power100% Accuracy
A flurry of quick punches that connects in the blink of an eye.
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Combo Hit move data
| Element | Fighting |
|---|---|
| Category | Physical |
| Power | 65 |
| Accuracy | 100% |
| PP | 20 |
| Target | Enemy |
| Base power rank | #4 of 6 Fighting Physical moves (ties share a rank) |
What Combo Hit hits hard
The Fighting multiplier depends on the target's element. For two-element targets, multiply both values. See the full type chart.
| Damage | Target elements |
|---|---|
| 2× | |
| 1× | |
| ½× | |
| 0× |
Which Dokimon learn Combo Hit?
9 Dokimon learn this move by level-up. The level is the first listed level in this build; wild areas show recorded encounters only.
| Dokimon | Element | Learns at | Recorded wild areas |
|---|---|---|---|
| Lv. 30 | Route 04, Route 05, Route 06, Passaway Caves, Which-way Caves, Mysterious Cave, ??? Town | ||
| Lv. 36 | Koi Cove Cave | ||
| Lv. 33 | Route 02 | ||
| Lv. 13 | No wild encounter in this data | ||
| Lv. 21 | No wild encounter in this data | ||
| Lv. 21 | Route 07 | ||
| Lv. 18 | No wild encounter in this data | ||
| Lv. 13 | No wild encounter in this data | ||
| Lv. 18 | No wild encounter in this data |
Combo Hit and nearby Fighting Physical moves
Up to six moves with the nearest base power are shown for comparison. This is not a damage or overall strength ranking; effects, accuracy, type multipliers and user stats also matter.
| Move | Power | Accuracy | PP |
|---|---|---|---|
| Teardown | 100 | 100% | 25 |
| Heavy Swing | 85 | 100% | 20 |
| Double Cross | 75 | 90% | 15 |
| Combo Hit | 65 | 100% | 20 |
| Mighty Mash | 40 | 100% | 40 |
| Quick Jab | 40 | 100% | 30 |
Data and related pages
Move values, level-up lists and wild encounters are extracted from Steam build 2026-10-02. Browse all moves, compare elements on the type chart, or follow a learner above to its Dokimon entry and recorded areas.
