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Felt battle sprite

Mondex #001 · Charismatic Dokimon

Felt

Fire

  • Stage 2 of 3
  • Evolves from Burnsby

Quick and Stylish, Felt is the type of monster that takes out his enemies with ease, and a smile on his face.

Jump to: Stats · Type defenses · Evolution · Forms · Moves · Where to find

Felt base stats

Health
85
Attack
84
Defense
66
Mgk. Atk
90
Mgk. Def
52
Speed
89
Base stat total
466

A base stat total of 466 puts it in the top quarter of all 144. Its strongest stat is Mgk. Atk at 90 (above the median for that stat) and its weakest is Mgk. Def at 52.

Felt type defenses

How much damage Felt takes, by attacking element — full table on the type chart.

Weak to

  • Water2×
  • Dark2×
  • Fairy2×

Resists

  • Grass½×
  • Ice½×

Best counters to Felt

  • Midnight (Dragon/Dark) — Dark attacks hit Felt for 2×
  • Duskalina (Dark/Fairy) — Dark attacks hit Felt for 2×
  • Hexabelle (Ghost/Fairy) — Fairy attacks hit Felt for 2×
  • Ohm (Electric/Fairy) — Fairy attacks hit Felt for 2×
  • Palsamon (Ice/Dark) — Dark attacks hit Felt for 2×

Felt evolution

Felt evolves into Braveheart at level 38. The line finishes as Braveheart at 593 base stat total, 127 above Felt's 466.

Evolution fires on a level-up earned in battle once the Dokimon is at its evolution level or higher. A level reached with crystals does not trigger it — the next level gained in battle will — and pressing back during the evolution animation cancels it for that time only.

Compare every family's levels and stat jumps on the evolution calculator.

Felt forms & rarity

Every Felt obtained has a 1-in-777 chance of being one of seven unique palettes — the roll is read straight from the game's capture code, and all seven are equally likely. The bound palette is never rolled: story events and certain Ranger battles set it directly.

  • Default
  • Unique 1
  • Unique 2
  • Unique 3
  • Unique 4
  • Unique 5
  • Unique 6
  • Unique 7
  • Bound

Moves Felt learns by level

LvMoveElementCat.PowAccPP
1AlarmLightSupport—100%40
1SizzleFireMagic25100%40
3CutLightPhysical40100%30
5Iron CurlLightSupport—100%40
7Battery BoltElectricPhysical40100%30
9BiteDarkPhysical40100%40
11PurifyLightSupport——40
13Wisp FlameFireMagic45100%25
15JuggleLightPhysical50100%35
18GlimmerLightSupport——30
21Surprise AttackLightPhysical60100%15
24IgniteFireMagic60100%20
27SharpenLightSupport——30
30Halo RingLightMagic6595%20
33Smoke BombLightSupport——25
36Bramble LashGrassPhysical70100%20
39Anchor BashWaterPhysical7090%10
42ProtectLightSupport—100%15
44X-SlashLightPhysical7590%15
46Rocket BurstFirePhysical7585%15
48Pep TalkLightSupport—70%15
51FireballFireMagic7590%15
54WildfireFireMagic120100%20

Where to find Felt in Dokimon Quest

Felt does not appear in the extracted wild encounter tables. It is normally obtained another way — by evolving Burnsby, as a gift or story reward, or from a Ranger battle.