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Electric elementMagic category

Charge Cannon

ElectricMagic85 Power90% Accuracy

Stores up electricity, then unleashes it, also increasing MGK ATK but requires recharge.

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Signature assignment: X-Koboma at Lv. 38

Charge Cannon move data

ElementElectric
CategoryMagic
Power85
Accuracy90%
PP15
TargetSelf
Base power rank#1 of 3 Electric Magic moves (ties share a rank)

Secondary effects

  • effectChance: 100%
  • self Mgk. Atk stage: 1

What Charge Cannon hits hard

The Electric multiplier depends on the target's element. For two-element targets, multiply both values. See the full type chart.

DamageTarget elements
2×
WaterFlying
1×
FireDarkLightFightingDragonFairyGhost
½×
GrassElectricPoisonIce

Which Dokimon learn Charge Cannon?

17 Dokimon learn this move by level-up. The level is the first listed level in this build; wild areas show recorded encounters only.

DokimonElementLearns atRecorded wild areas
BrixletFairyElectricLv. 48Route 05, Route 15 · more areas unresolved
SpookletGhostElectricLv. 48Route 05, Route 15 · more areas unresolved
WattletElectricFlyingLv. 48Route 02, Route 05, Route 07, Koi Cove Cave · more areas unresolved
SparkstrideElectricFlyingLv. 51Koi Cove Cave
PatchesElectricLv. 48Route 03, Route 04, Route 06, Route 15, ??? Town · more areas unresolved
WoollecElectricPoisonLv. 46No wild encounter in this data
BoltrexElectricLv. 42Route 05
CorsarcElectricLv. 44No wild encounter in this data
VoltistrikeGhostElectricLv. 54???, Mysterious Cave, Wicked Woods, The Great Forest · more areas unresolved
PlasmaElectricLv. 46Icey Hot Cavern · more areas unresolved
LuminiteElectricFireLv. 51Wild area unresolved
ZappyElectricFlyingLv. 46No wild encounter in this data
MismaElectricLv. 44???, Icey Hot Cavern · more areas unresolved
UmbralElectricGhostLv. 51Mysterious Cave, Wicked Woods, The Great Forest, Route 08, Windy Woods
T-KobomFireElectricLv. 48Route 02, Gad'riel's Domain
X-KobomaFireGhostLv. 38Gad'riel's Domain
OhmElectricFairyLv. 51No wild encounter in this data

Charge Cannon and nearby Electric Magic moves

Up to six moves with the nearest base power are shown for comparison. This is not a damage or overall strength ranking; effects, accuracy, type multipliers and user stats also matter.

MovePowerAccuracyPP
Charge Cannon8590%15
Lightning5095%40
Static Shock20100%40

Data and related pages

Move values, level-up lists and wild encounters are extracted from Steam build 2026-10-02. Browse all moves, compare elements on the type chart, or follow a learner above to its Dokimon entry and recorded areas.