The bully of the forest, it often forces weaker Dokimon to work as its henchmen.
Jump to: Stats · Type defenses · Evolution · Forms · Moves · Where to find
Quackfear base stats
- Health
- 55
- Attack
- 80
- Defense
- 48
- Mgk. Atk
- 90
- Mgk. Def
- 58
- Speed
- 80
- Base stat total
- 411
A base stat total of 411 puts it above the median. Its strongest stat is Mgk. Atk at 90 (above the median for that stat) and its weakest is Defense at 48.
Quackfear type defenses
How much damage Quackfear takes, by attacking element (both types multiplied) — full table on the type chart.
Weak to
Electric2×
Light2×
Ice2×
Resists
Grass½×
Flying½×
Best counters to Quackfear
- Ohm (Electric/Fairy) — Electric attacks hit Quackfear for 2×
- Palsamon (Ice/Dark) — Ice attacks hit Quackfear for 2×
- Corsarc (Electric) — Electric attacks hit Quackfear for 2×
- Miso (Dragon/Light) — Light attacks hit Quackfear for 2×
- Hellfire (Dragon/Ice) — Ice attacks hit Quackfear for 2×
Quackfear evolution
Quackfear is the family's final form at 411 base stat total — up 101 from Quackfil's 310. It does not evolve further.
Evolution fires on a level-up earned in battle once the Dokimon is at its evolution level or higher. A level reached with crystals does not trigger it — the next level gained in battle will — and pressing back during the evolution animation cancels it for that time only.
Compare every family's levels and stat jumps on the evolution calculator.
Quackfear forms & rarity
Every Quackfear obtained has a 1-in-777 chance of being one of seven unique palettes — the roll is read straight from the game's capture code, and all seven are equally likely. The bound palette is never rolled: story events and certain Ranger battles set it directly.
- Default
- Unique 1
- Unique 2
- Unique 3
- Unique 4
- Unique 5
- Unique 6
- Unique 7
- Bound
Moves Quackfear learns by level
| Lv | Move | Element | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Quick Jab | Physical | 40 | 100% | 30 | |
| 1 | Updraft | Support | — | — | 20 | |
| 3 | Old Habit | Physical | 45 | 95% | 20 | |
| 5 | Hijinx | Magic | 55 | 80% | 20 | |
| 7 | Snicker | Support | — | 100% | 25 | |
| 9 | Night Terror | Magic | 55 | 95% | 20 | |
| 11 | Gale Slice | Magic | 55 | 95% | 20 | |
| 13 | Talon Slash | Physical | 60 | 100% | 20 | |
| 15 | Tail Trap | Support | — | 90% | 15 | |
| 18 | Sly Shot | Physical | 70 | 100% | 20 | |
| 21 | Early Bird | Physical | 75 | 95% | 15 | |
| 24 | Sky Dance | Physical | 75 | 90% | 15 | |
| 27 | Dark Toll | Support | — | 90% | 15 | |
| 30 | Feather Fan | Physical | 75 | 95% | 15 | |
| 33 | Scale Ram | Physical | 75 | 95% | 20 | |
| 36 | Purify | Support | — | — | 40 | |
| 39 | First Blow | Physical | 80 | 90% | 15 | |
| 42 | Black Current | Magic | 80 | 90% | 15 | |
| 44 | Beak Bomb | Magic | 80 | 90% | 10 | |
| 46 | Protect | Support | — | 100% | 15 | |
| 48 | Void Lash | Magic | 85 | 90% | 15 | |
| 51 | Heavy Heart | Physical | 90 | 90% | 20 | |
| 54 | Dark Bond | Magic | 95 | 85% | 15 |
Where to find Quackfear in Dokimon Quest
| Area | Levels | Encounter rate |
|---|---|---|
| Yugo Caves | 15–19 | 20% |

