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Hellfire battle sprite

Mondex #107 · Ice Dragon Dokimon

Hellfire

DragonIce

  • Stage 3 of 3
  • Wild — 3 areas

Hellfire's ice powers and frost breath are so chilling they'll leave opponents with painful ice burns that will never heal if not treated urgently.

Jump to: Stats · Type defenses · Evolution · Forms · Moves · Where to find

Hellfire base stats

Health
99
Attack
94
Defense
58
Mgk. Atk
127
Mgk. Def
62
Speed
115
Base stat total
555

A base stat total of 555 puts it in the top quarter of all 144. Its strongest stat is Mgk. Atk at 127 (in the top 10% of all 144 for that stat) and its weakest is Defense at 58.

Hellfire type defenses

How much damage Hellfire takes, by attacking element (both types multiplied) — full table on the type chart.

Weak to

  • Fire2×
  • Fighting2×
  • Fairy2×

Resists

  • Grass½×
  • Water½×
  • Electric½×
  • Light½×
  • Flying½×
  • Poison0×

Best counters to Hellfire

  • Magma (Dragon/Fire) — Fire attacks hit Hellfire for 2×
  • Duskalina (Dark/Fairy) — Fairy attacks hit Hellfire for 2×
  • Hexabelle (Ghost/Fairy) — Fairy attacks hit Hellfire for 2×
  • Ohm (Electric/Fairy) — Fairy attacks hit Hellfire for 2×
  • X-Koboma (Fire/Ghost) — Fire attacks hit Hellfire for 2×

Hellfire evolution

Hellfire is the family's final form at 555 base stat total — up 338 from Snek's 217. It does not evolve further.

Evolution fires on a level-up earned in battle once the Dokimon is at its evolution level or higher. A level reached with crystals does not trigger it — the next level gained in battle will — and pressing back during the evolution animation cancels it for that time only.

Compare every family's levels and stat jumps on the evolution calculator.

Hellfire forms & rarity

Every Hellfire obtained has a 1-in-777 chance of being one of seven unique palettes — the roll is read straight from the game's capture code, and all seven are equally likely. The bound palette is never rolled: story events and certain Ranger battles set it directly.

  • Default
  • Unique 1
  • Unique 2
  • Unique 3
  • Unique 4
  • Unique 5
  • Unique 6
  • Unique 7
  • Bound

Moves Hellfire learns by level

LvMoveElementCat.PowAccPP
1Static ShockElectricMagic20100%40
1Glacial EmbraceIceSupport——20
3HailstoneIceMagic5095%25
5Gale SliceFlyingMagic5595%20
7Fierce GazeDragonSupport—100%15
9Spirit PalmFightingMagic55100%20
11Dragon GreedDragonMagic6090%15
13Halo RingLightMagic6595%20
15PurifyLightSupport——40
18Sharp ScaleDragonPhysical7590%15
21Blizzard RushIceMagic8095%20
24PermafrostIceMagic8090%15
27SharpenLightSupport——30
30StarfallLightMagic8090%25
33Black CurrentDarkMagic8090%15
36ProtectLightSupport—100%15
39Wyrm BreathDragonMagic8590%20
42Draco JawDragonPhysical8590%15
44Frost NovaIceMagic90100%20
46AlarmLightSupport—100%40
48RadianceLightMagic10085%10
51Dragon FireDragonMagic11085%10
54Hydra BlastDragonMagic12590%15

Where to find Hellfire in Dokimon Quest

AreaLevelsEncounter rate
Route 0733–3910%
Icey Hot Cavern29–369.1%
Windy Woods32–3812.5%