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Hunch battle sprite

Mondex #071 · Hunchback Dokimon

Hunch

DragonPoison

  • Stage 3 of 3
  • Wild — 1 area

When it evolves, Hunch will break out of its shell. Their posture is the result of living with a heavy rock on their back.

Jump to: Stats · Type defenses · Evolution · Forms · Moves · Where to find

Hunch base stats

Health
105
Attack
60
Defense
90
Mgk. Atk
115
Mgk. Def
70
Speed
85
Base stat total
525

A base stat total of 525 puts it in the top quarter of all 144. Its strongest stat is Mgk. Atk at 115 (in the top quarter of all 144 for that stat) and its weakest is Attack at 60.

Hunch type defenses

How much damage Hunch takes, by attacking element (both types multiplied) — full table on the type chart.

Weak to

  • Water2×
  • Dragon2×
  • Fairy4×
  • Ice2×

Resists

  • Grass½×
  • Electric½×
  • Light½×
  • Fighting½×
  • Poison½×

Best counters to Hunch

  • Duskalina (Dark/Fairy) — Fairy attacks hit Hunch for 4×
  • Hexabelle (Ghost/Fairy) — Fairy attacks hit Hunch for 4×
  • Ohm (Electric/Fairy) — Fairy attacks hit Hunch for 4×
  • Kthuune (Fire/Fairy) — Fairy attacks hit Hunch for 4×
  • Sindela (Grass/Fairy) — Fairy attacks hit Hunch for 4×

Hunch evolution

Hunch is the family's final form at 525 base stat total — up 240 from Atlas's 285. It does not evolve further.

Evolution fires on a level-up earned in battle once the Dokimon is at its evolution level or higher. A level reached with crystals does not trigger it — the next level gained in battle will — and pressing back during the evolution animation cancels it for that time only.

Compare every family's levels and stat jumps on the evolution calculator.

Hunch forms & rarity

Every Hunch obtained has a 1-in-777 chance of being one of seven unique palettes — the roll is read straight from the game's capture code, and all seven are equally likely. The bound palette is never rolled: story events and certain Ranger battles set it directly.

  • Default
  • Unique 1
  • Unique 2
  • Unique 3
  • Unique 4
  • Unique 5
  • Unique 6
  • Unique 7
  • Bound

Moves Hunch learns by level

LvMoveElementCat.PowAccPP
1Ink SprayPoisonMagic4095%30
1PlaguePoisonSupport—75%30
3Prism BoltLightMagic45100%25
5Toxin CoatPoisonSupport——20
7Wisp LanternFairyMagic45100%25
9CorrosionPoisonMagic50100%15
11Fierce GazeDragonSupport—100%15
13Gale SliceFlyingMagic5595%20
15Spirit PalmFightingMagic55100%20
18Iron CurlLightSupport—100%40
21Dragon GreedDragonMagic6090%15
24HauntGhostMagic6090%20
27PurifyLightSupport——40
30Acid StormPoisonMagic7085%15
33SharpenLightSupport——30
36Poison PuffPoisonMagic7590%15
39Sharp ScaleDragonPhysical7590%15
42Smoke BombLightSupport——25
44Wyrm BreathDragonMagic8590%20
46Draco JawDragonPhysical8590%15
48Pep TalkLightSupport—70%15
51Dragon FireDragonMagic11085%10
54Hydra BlastDragonMagic12590%15

Where to find Hunch in Dokimon Quest

AreaLevelsEncounter rate
Route 0330–3610%