Being able to reach speeds up to 200kmh, it is the fastest known Dokimon in existence.
Jump to: Stats · Type defenses · Evolution · Forms · Moves · Where to find
Zappy base stats
- Health
- 75
- Attack
- 40
- Defense
- 55
- Mgk. Atk
- 95
- Mgk. Def
- 70
- Speed
- 115
- Base stat total
- 450
A base stat total of 450 puts it above the median. Its strongest stat is Speed at 115 (in the top 10% of all 144 for that stat) and its weakest is Attack at 40.
Zappy type defenses
How much damage Zappy takes, by attacking element (both types multiplied) — full table on the type chart.
Weak to
Dark2×
Resists
Water½×
Light½×
Flying½×
Fighting½×
Best counters to Zappy
- Midnight (Dragon/Dark) — Dark attacks hit Zappy for 2×
- Duskalina (Dark/Fairy) — Dark attacks hit Zappy for 2×
- Palsamon (Ice/Dark) — Dark attacks hit Zappy for 2×
- Dartarget (Dark/Ghost) — Dark attacks hit Zappy for 2×
- Spring-Lee (Grass/Dark) — Dark attacks hit Zappy for 2×
Zappy evolution
Zappy is the family's final form at 450 base stat total — up 255 from Plasma's 195. It does not evolve further.
Evolution fires on a level-up earned in battle once the Dokimon is at its evolution level or higher. A level reached with crystals does not trigger it — the next level gained in battle will — and pressing back during the evolution animation cancels it for that time only.
Compare every family's levels and stat jumps on the evolution calculator.
Zappy forms & rarity
Every Zappy obtained has a 1-in-777 chance of being one of seven unique palettes — the roll is read straight from the game's capture code, and all seven are equally likely. The bound palette is never rolled: story events and certain Ranger battles set it directly.
- Default
- Unique 1
- Unique 2
- Unique 3
- Unique 4
- Unique 5
- Unique 6
- Unique 7
- Bound
Moves Zappy learns by level
| Lv | Move | Element | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Static Shock | Magic | 20 | 100% | 40 | |
| 1 | Updraft | Support | — | — | 20 | |
| 3 | Battery Bolt | Physical | 40 | 100% | 30 | |
| 5 | Overclock | Support | — | — | 20 | |
| 7 | Peek-a-boo | Magic | 40 | 100% | 30 | |
| 9 | Lightning | Magic | 50 | 95% | 40 | |
| 11 | Supercharge | Support | — | 90% | 15 | |
| 13 | Corrosion | Magic | 50 | 100% | 15 | |
| 15 | Gale Slice | Magic | 55 | 95% | 20 | |
| 18 | Iron Curl | Support | — | 100% | 40 | |
| 21 | Spirit Palm | Magic | 55 | 100% | 20 | |
| 24 | Halo Ring | Magic | 65 | 95% | 20 | |
| 27 | Purify | Support | — | — | 40 | |
| 30 | Flurry Wind | Magic | 75 | 85% | 15 | |
| 33 | Sharpen | Support | — | — | 30 | |
| 36 | Coil Strike | Physical | 75 | 95% | 20 | |
| 39 | Beak Bomb | Magic | 80 | 90% | 10 | |
| 42 | Smoke Bomb | Support | — | — | 25 | |
| 44 | Cyclone | Magic | 85 | 85% | 10 | |
| 46 | Charge Cannon | Magic | 85 | 90% | 15 | |
| 48 | Pep Talk | Support | — | 70% | 15 | |
| 51 | Wyrm Breath | Magic | 85 | 90% | 20 | |
| 54 | Blinding Light | Magic | 95 | 90% | 15 |
Where to find Zappy in Dokimon Quest
Zappy does not appear in the extracted wild encounter tables. It is normally obtained another way — by evolving Luminite, as a gift or story reward, or from a Ranger battle.

