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Shinigam battle sprite

Mondex #048 · Beckoning Dokimon

Shinigam

Ghost

  • Stage 2 of 2
  • Wild — 2 areas

Rumors state these monsters guide people in the depths of the underworld. They often blink in and out of view, and may appear suddenly.

Jump to: Stats · Type defenses · Evolution · Forms · Moves · Where to find

Shinigam base stats

Health
70
Attack
70
Defense
45
Mgk. Atk
90
Mgk. Def
57
Speed
85
Base stat total
417

A base stat total of 417 puts it above the median. Its strongest stat is Mgk. Atk at 90 (above the median for that stat) and its weakest is Defense at 45.

Shinigam type defenses

How much damage Shinigam takes, by attacking element — full table on the type chart.

Weak to

  • Ghost2×

Resists

  • Fighting0×
  • Ice½×

Best counters to Shinigam

  • Draeking (Dragon/Ghost) — Ghost attacks hit Shinigam for 2×
  • Hexabelle (Ghost/Fairy) — Ghost attacks hit Shinigam for 2×
  • X-Koboma (Fire/Ghost) — Ghost attacks hit Shinigam for 2×
  • Dartarget (Dark/Ghost) — Ghost attacks hit Shinigam for 2×
  • Punchbox (Ghost/Fighting) — Ghost attacks hit Shinigam for 2×

Shinigam evolution

Shinigam is the family's final form at 417 base stat total — up 119 from Yomeshi's 298. It does not evolve further.

Evolution fires on a level-up earned in battle once the Dokimon is at its evolution level or higher. A level reached with crystals does not trigger it — the next level gained in battle will — and pressing back during the evolution animation cancels it for that time only.

Compare every family's levels and stat jumps on the evolution calculator.

Shinigam forms & rarity

Every Shinigam obtained has a 1-in-777 chance of being one of seven unique palettes — the roll is read straight from the game's capture code, and all seven are equally likely. The bound palette is never rolled: story events and certain Ranger battles set it directly.

  • Default
  • Unique 1
  • Unique 2
  • Unique 3
  • Unique 4
  • Unique 5
  • Unique 6
  • Unique 7
  • Bound

Moves Shinigam learns by level

LvMoveElementCat.PowAccPP
1AlarmLightSupport—100%40
1EnvelopGhostMagic4095%25
3Prism BoltLightMagic45100%25
5HailstoneIceMagic5095%25
7Iron CurlLightSupport—100%40
9HauntGhostMagic6090%20
11Wailing VeilGhostMagic6095%20
13Dragon GreedDragonMagic6090%15
15PurifyLightSupport——40
18Halo RingLightMagic6595%20
21Soul DrainGhostMagic7085%5
24Grave GraspGhostPhysical70100%20
27SharpenLightSupport——30
30Moonlit WaltzFairyMagic7595%20
33FireballFireMagic7590%15
36Smoke BombLightSupport——25
39StarfallLightMagic8090%25
42Siren ScreechGhostMagic8090%15
44Hades FistGhostPhysical8090%15
46ProtectLightSupport—100%15
48Blinding LightLightMagic9590%15
51Ecliptal ScytheGhostPhysical95100%20
54RadianceLightMagic10085%10

Where to find Shinigam in Dokimon Quest

AreaLevelsEncounter rate
Route 0432–3822.2%
Route 0532–3825%