
It likes to play pranks on people. It doesn't mean harm, but is often misunderstood and shooed away.
Jump to: Stats · Type defenses · Evolution · Forms · Moves · Where to find
Soul base stats
- Health
- 44
- Attack
- 59
- Defense
- 41
- Mgk. Atk
- 74
- Mgk. Def
- 52
- Speed
- 68
- Base stat total
- 338
A base stat total of 338 puts it below the median. Its strongest stat is Mgk. Atk at 74 (below the median for that stat) and its weakest is Defense at 41.
Soul type defenses
How much damage Soul takes, by attacking element — full table on the type chart.
Weak to
Light2×
Fighting2×
Resists
Flying½×
Best counters to Soul
- Braveheart (Fire/Fighting) — Fighting attacks hit Soul for 2×
- Yan-Yaa Lii (Fire/Fighting) — Fighting attacks hit Soul for 2×
- Miso (Dragon/Light) — Light attacks hit Soul for 2×
- Leeksword (Light/Dark) — Light attacks hit Soul for 2×
- Punchbox (Ghost/Fighting) — Fighting attacks hit Soul for 2×
Soul evolution
Soul evolves into Jistery at level 22. The line finishes as Jistery at 500 base stat total, 162 above Soul's 338.
Evolution fires on a level-up earned in battle once the Dokimon is at its evolution level or higher. A level reached with crystals does not trigger it — the next level gained in battle will — and pressing back during the evolution animation cancels it for that time only.
Compare every family's levels and stat jumps on the evolution calculator.
Soul forms & rarity
Every Soul obtained has a 1-in-777 chance of being one of seven unique palettes — the roll is read straight from the game's capture code, and all seven are equally likely. The bound palette is never rolled: story events and certain Ranger battles set it directly.
- Default
- Unique 1
- Unique 2
- Unique 3
- Unique 4
- Unique 5
- Unique 6
- Unique 7
- Bound
Moves Soul learns by level
| Lv | Move | Element | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Iron Curl | Support | — | 100% | 40 | |
| 1 | Static Shock | Magic | 20 | 100% | 40 | |
| 3 | Bite | Physical | 40 | 100% | 40 | |
| 5 | Prism Bolt | Magic | 45 | 100% | 25 | |
| 7 | Purify | Support | — | — | 40 | |
| 9 | Tide Call | Magic | 50 | 100% | 20 | |
| 11 | Hijinx | Magic | 55 | 80% | 20 | |
| 13 | Night Terror | Magic | 55 | 95% | 20 | |
| 15 | Glimmer | Support | — | — | 30 | |
| 18 | Spirit Palm | Magic | 55 | 100% | 20 | |
| 21 | Halo Ring | Magic | 65 | 95% | 20 | |
| 24 | Sly Shot | Physical | 70 | 100% | 20 | |
| 27 | Smoke Bomb | Support | — | — | 25 | |
| 30 | Flurry Wind | Magic | 75 | 85% | 15 | |
| 33 | Starfall | Magic | 80 | 90% | 25 | |
| 36 | Protect | Support | — | 100% | 15 | |
| 39 | Black Current | Magic | 80 | 90% | 15 | |
| 42 | First Blow | Physical | 80 | 90% | 15 | |
| 44 | Void Lash | Magic | 85 | 90% | 15 | |
| 46 | Pep Talk | Support | — | 70% | 15 | |
| 48 | Blinding Light | Magic | 95 | 90% | 15 | |
| 51 | Dark Bond | Magic | 95 | 85% | 15 | |
| 54 | Radiance | Magic | 100 | 85% | 10 |
Where to find Soul in Dokimon Quest
| Area | Levels | Encounter rate |
|---|---|---|
| Passaway Caves | 6–9 | 20% |
| Which-way Caves | 7–12 | 20% |
| Mysterious Cave | 14–19 | 12.5% |
| Unnamed cave interior (map area 49) | 14–17 | 8.7% |
