This is where the Dokimon Quest II Dex will live. No monster list, stats or evolution data has been published for the sequel — the game has no release date yet — and this site does not print guesses. Any "DQ2 Dex" you find before launch is fabricated.
What's confirmed about Dokimon Quest 2's monsters
The official Steam page says you'll meet "new Dokimon, some familiar faces, and many new ones", and that the peopleand Dokimon of Edo-period Xelos "are quite different too" — so the sequel's roster mixes returning species with new ones, and the same region 200 years earlier hosts a different population. No count, no names, no stats have been published (checked 2026-09-01).
What the Dokimon Quest 2 Dex includes at launch
The same structure every one of the base game's 144 entrieshas today, because it comes from the same extraction pipeline: one page per monster with its base stats and stat total, element typingagainst the 13-element chart, evolution linewith the exact level for each stage, the full learnset, andwhere it spawns with encounter rates per area. Returning species get their sequel data side by side with theirfirst-game entries, so stat and learnset changes are visible at a glance.
Timing: the base game's full database — every monster, move, item and area — was extracted and published as one complete, cross-linked batch rather than trickled out page by page. The sequel gets the same treatment, so "at launch" here means the first days after release, not a months-long fill-in.
How a Dokimon Quest Dex entry is built
The first game's Dex is the template. Its 144 species are numbered #000–#143 in the in-game Mondex, 85 of them carry a second element, and every entry on this site was read out of the game's own data files — stat tables, learnsets, evolution triggers and encounter tables — rather than typed in from screenshots or wikis. That matters for the sequel for one practical reason: on launch day there is no waiting for players to crowdsource numbers page by page. The extraction pipeline runs against the new game's files, and the whole roster publishes at once, cross-linked — each monster to its moves, each move to who learns it, each area to what spawns there. The sequel's Dex entries will carry the same fields from day one, plus anything new the game adds (the store page's barter economy hints at gathering and crafting materials, which would get their own item pages exactly like the first game'sitem database).
The Dokimon Quest Dex to use until then
All 144 Dokimon of the first game are documented now — base stats, types, evolution levels, learnsets and spawn locations — along with thetype chart and anevolution calculator. If a familiar face returns in the sequel, its first-game page is the reference until launch-day data replaces it.Wishlist Dokimon Quest II on Steam ↗for the release notification, or watch the news page — the Dex build starts the day the game is out.
